The Howling Void

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Destiny Instance: Krozo

Post  The Storyteller on Mon 29 Feb 2016, 10:04 am

Krozo quite pleased with himself and the Realm he created goes into claim it. Binding it with the cords of lightning and the sound of thunder. He makes it his own, stamping it with the power of storm and sky. It would be his territory from now on until forever.

Krozo claims the Magical Realm of Storms as his own.
Krozo invests 5 destiny points into this action.

Response from the Fate Engine
Now Krozo has claimed his first territory. The Magical Realm of Storms now belongs to the Lord Krozo, The Storm King. Krozo may now store up to 16 points of any type as well as store points in his realm. This also makes him capable of starting and joining a Pantheon.


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Creation Artifact: Karakia

Post  The Storyteller on Mon 29 Feb 2016, 10:15 am

Karakia decides that it's time to make something new; something new, something simple, and something wonderful. She wonders why no one had ever thought to do this before in pre-existing realities if there were any. She creates Water, that's it simple Water. She makes it an artifact though and she grants it two powers, the power of life and the power of replication or growth. Let it be found through out the Howling Void, the Magical Realms, and the Spiritual. Yes even the Spiritual would have Water, it might be Matter and made of Atoms on some level, but it could be water without mass and without atoms and it could be found anywhere.

Karakia creates the Creation Artifact Water.
Karakia grants Water the power to bring life to wherever it is.
Karakia grants Water the power to replicate and/or grow.

Karakia invests 6 creation points into the first power of Water.
Karakia invests 5 creation points into the second power of Water.


Response from the Storyteller
Yes Water came into the Existential Sphere and yes it spread. To some extent it had pre-existed thanks to the act of creating liquid matter, but now it really really existed. Not only did it exist in some form or another it existed everywhere and it even had three states like matter did. It appeared in the Storm Realm in the clouds and in the rain it was water, but now it nourished the life below and probably would begin a chain of events that would lead to inevitable beginnings of life. (Same thing was happening in the Realm of Virtues.) Even in the lands of the dead the water flowed, but somehow changed it's nature to fit it's environment. Being a conduit for whatever was left after the living died to bring them to the land of the dead, and where water could be found the lands would blossom and whatever essence of people was left over would be nourished and blessed for it. Strangely unliving, but very living plant-growth begins to form around it's banks. It flowed from the Plane of Life to the Eldritch Wood and out into the Physical World, these waters became like gold and fire and would become the 'Life stream' of the Existential Sphere. To some extent Water did so much more than just what was described here, but it was so much in some ways so small and unnoticeable in the moment that the effects wouldn't be seen for some time.


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Destiny Instance: Karakia

Post  The Storyteller on Mon 29 Feb 2016, 10:21 am

Karakia goes even further, by creating laws that allow Water to act as a conduit for both physical and magical energies. Of course since these things weren't included as part of Water's power it might not work out quite as planned or as well as expected, but it should have some effect.

Karakia creates the Third Law of Science: Water may act as a conduit for Physical and/or Mundane Energies.
Karakia invests 5 destiny points into this action.

Karakia creates the Fourth Law of Science: Water may act as a conduit for Magical Energies.
Karakia invests 5 destiny points into this action.

Response from the Storyteller
To some extent this was somehow already true, water being water after all. Still now it was even more so, and although the life stream had been an effect of water mixing it's natural life nourishment abilities with the powerful creative and living energies of the Plane of Life and running through the rivers into the Eldritch realm and so on, now a river eldritch forms from the Eldritch Realm and the conduit for essence leading to the lands of the dead is even stronger than before. There will likely be more to come from this, but just what that more may be is yet to be seen.


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Destiny Instance: Truth

Post  The Storyteller on Mon 29 Feb 2016, 10:53 am

Truth claims her realm as well, binding it with blue chains of light and stamping it with the power of Truth and Love. She makes it her own, embedding it further with her energy and power. Claiming it as her territory now and forever.

Truth claims the Magical Realm of Virtues as her own.
Truth invests 5 points of destiny into the action.

Response from the Fate Engine
It's Truth's turn to claim a realm now, she's claimed the Magical Realm of Virtue as her first territory. The Magical Realm of Virtues now belongs to Truth, the Terrible Beauty. Truth may now store up to 16 points of any type, as well as store points in the Realm of Virtue. She may also now start or join a Pantheon if she so chooses.


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Entropy Instance: Death

Post  Que on Mon 29 Feb 2016, 3:46 pm

Death claims Purgatory, the land that would be home for the dead. She wrapped her will around it, in the oddest way it seemed loving, and yet full of grief at the same time. She had the foresight to know what she would mean to the ones who lived, how sad it would make them to see their loved ones die. But she knew this was how it must be, in her bones she knew it. Still, she hugged her Purgatory with all her might, and part of her, she knew, would never let go.

Death claims the Spiritual Realm of Purgatory as her own.
Death invests 5 Entropy points into this action.

Response from the Fate Engine
Finally Death claims her first territory, the Dead Land Realm of Purgatory. The Realm of Afterlife called Purgatory now belongs to Death. She may now store up to 16 points of any type as well as store points in her territory. She now has the ability to start and or join a Pantheon whenever she chooses to do so.
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Creation Instance: Sorcerenus

Post  The Storyteller on Tue 01 Mar 2016, 6:54 pm

Sorcerenus weaves a realm from the remains of the fabric of Magic. Of course he doesn't use up all of it, but he makes certain to use the tattered end of Magic so the Magical Realm he makes might knit more easily with the Eldritch. Placing a great wall at the far end of the Realm connecting with the Eldritch Realm and making certain a door is there to connect the two, but that is closed and sealed at all times. Within the realm wishing to take his time polishing it, there is little in the way of anything yet. Just a great deal of Magic and barren Earth for now. It would be the realm of higher magic and magical invention. For now it would be called the Source Realm, the Magical Source Realm.

Sorcerenus creates the Magical Source Realm, the home of higher magic and magical invention.
Invests 5 points of creative energy into this action.

Response from the Creation Engine
This was a powerful evocation of magic and creation, the realm knitted itself to the Eldritch ream perfectly. Proving that their are consequences even for the Eldritch Realm's actions. No matter how much the Eldritch may or may not attempt to separate itself from this realm it would always be attached, for better or worse. Although the Eldritch could still attempt to assimilate it as it has so many other forces, but the wall holds and the Eldritch Wood cannot encroach on the realm. The Magical Source Realm is a success although a risky attempt and honestly could've easily failed, it managed to succeed. Perhaps just barely, although it could not be certain.

Sorcerenus goes further by creating an 'under realm' or 'under world' for the Source realm, a large cavernous area underneath the Source Realm's abundant barren earth. Unlike above though this Cavern has a tunnel leading directly to the Eldritch Realm. Sorcerenus attempts to place this just right so that the 'Eldritch River' would run through the tunnel and collect to some extent in the cavern. Realizing his attempts at dominating the Eldritch had been far from successful in the past he realizes the river is unlikely to appreciate being caged up, so the cavern allows for the river to pass through and out of the Source Realm. Instead of trying to make his will happen by force this time, he was trying to be more flexible.

Sorcerenus creates the 'under world' of the Magical Source Realm and attempts to connect it to and make it a conduit of the Eldritch River.
Sorcerenus invests 2 creation points into this action.

Response from the Storyteller
The Under World of the Source Realm comes into being, connecting to the realm of the Eldritch, a dangerous endeavor for anyone. For whatever reason though it would seem that the Eldritch allows it to some extent, although putting some level of claim on the underworld, not a total claim, but some. The river Eldritch flows as requested and eventually leaves the Source Realm to go out into the Physical World for whatever effect. Sorcerenus got his Under World, but it was in some ways the Eldritch's as well.


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Creating a Pantheon: The Free Maker

Post  The Storyteller on Tue 01 Mar 2016, 9:00 pm

Omega brings his consciousness into the Howling Void, finally prepared to forge a Pantheon. He calls forth to his siblings, he allows himself to step forward into the metaphorical cosmos and announces his intention to the whole of the Existential Sphere. He follows the rites of the 14 corners as described by the Maker of Light, He inscribes himself in the Trans-Existential sigils of the Storyteller and the Divine Engines, He forges the chains of Fate, Creation, Entropy, and the Last One. He writes his name backwards on the fabric of reality and opens the ways of following.

Omega the Free Maker has begun the building of a Pantheon, he awaits the two supporters he needs to succeed.

Response from the Storyteller
So the beginnings of the first Pantheon began to form. The 14 corners answer, the Storyteller pays attention, the fabric of reality signs, the Existential Sphere listens. All is quiet and all is waiting...


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Creating a Pantheon: Death

Post  Que on Tue 01 Mar 2016, 9:28 pm

Death's will breathes, dances, sings, screams, screeches, everything. It does everything. It does it all with happiness and acceptance of all that there is, was could have been, will be, and might be. And she announces her seconding her brother's intentions, and what he has done. She allows herself the joy of becoming one with the very idea of it, and she rides the idea out.

Death has Shown Her Support of Omegas' Pantheon
Death imbues this action with 5 points of Creation

Response from the Storyteller
So the second voice joins the first, the second will joins with the one. The Existential Sphere trembles, waiting and anxious for the third.
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Creating a Pantheon: Truth

Post  The Storyteller on Tue 01 Mar 2016, 9:35 pm

Truth burns like a blue star in the Howling Void, she dances with her sister Death. She does more though, announcing her allegiance and willingness to follow her brother. She follows the rites of the 14 corners. She inscribes herself with the Trans-Existential Sigils as the Free Maker has.  She writes her name as he has under and over his own, she binds herself in the same chains that bind him now. She makes herself the whole of the idea as Death has before her, and Omega has before her.

Truth also supports the creation of Omega's Pantheon and throws her support into the pool.
Truth invests 2 points of creative energy into this action.

Response from the Storyteller
So the third and final required voice sounded and the Existential Sphere saw the rise of the first Pantheon. The Free Maker, Death, and Truth stood bound together before the whole of Existence, standing as one. The realm of virtue already beginning to move to the other side of the Eldritch connecting to Purgatory and the echo of a shadow of a reflection of a realm belonging to Omega becomes just a little more real as it moves to be the reflection of Purgatory the Shadowy reflection. The Makers can feel their powers grow as they become stronger and more connected to each other.


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Creating a Pantheon: Krozo

Post  The Storyteller on Tue 01 Mar 2016, 9:46 pm

Krozo is certainly more for the dancing, but he can respect the old rites if they were to be used. Following Death's steps and in time with Truth's sway he enacts the rites of the 14 corners as the Lady Truth had, and Omega had. He inscribes the sigils of the Trans-Existential in lightning and electric blue fire. He binds himself in the chains of the Divine Engines and he makes himself another part of the whole of the idea. He inscribes himself in his name onto the fabric of reality above and below as was done before so will be again.

Krozo has joined with Omega as well in the making of a Pantheon.
Krozo extends 2 creation points on this action.

Response from the Storyteller
Krozo adds his own voice to the First Pantheon and makes the whole stronger, standing next to his brothers and sisters and behind them. Putting his power behind theirs and allowing the Universe to see that he supports them. The web of their strength and divine fire becomes all the greater.


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Creating a Pantheon: Gaia

Post  The Storyteller on Tue 01 Mar 2016, 9:58 pm

Although resting she had just enough energy to throw in her own support. Of course she didn't have the energy to deal with all this dancing, and old rites and so on. She was far too old for all that nonsense anyway, in a sense... perhaps. She merely allowed herself to be part of it, one of the web... she was a tree, that sort of thing came easily to her.

Gaia has given her support to Omega's Pantheon.
Gaia invests 2 creative points into this action.

Response from the Storyteller
Gaia adds her voice to the collective of the First Pantheon, she adds the Green Word to the whole of the binding contract and her strength to the whole of the Pantheon. The connections and chains that make them as one become stronger, the Existential Sphere almost holding it's breath. The First Pantheon quickly becoming a chorus filling the Howling Void.


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Creating a Pantheon: Luna

Post  The Storyteller on Tue 01 Mar 2016, 11:48 pm

Luna's mind enters into the Howling Void she hears the call of her bound together siblings, the growing idea. She doesn't follow the rites, she has the knowing of the 14 corners and calls them in her mind. She joins with the idea and she takes secrets and hidden truths and forges them into chains of thought and imagination and weaves herself into the whole of the Idea.

Luna supports the Pantheon and adds herself to their number.
Luna spends 3 creative points on this action.

Response from the Storyteller
Another voice, a voice of the mind joins the collective of the First Pantheon. Her powerful voice making the chorus of the First Pantheon a resounding symphony and Existence listened. The First Pantheon already so strong, what could they not achieve united? What would they achieve? Only time could tell.


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Creation Instance: Darashal

Post  Zargor on Wed 02 Mar 2016, 10:56 am

He should be creating physical laws and things, but he is willing to wait.  For now, he creates his own plane, a place of fire and burning, the place where it all goes down.  It is a beauteous place, a place of constant shifting and color.  It isn't just 'hot' but also light and primal possibility and energy.  But fire is still fire, and fire BURNS.

Darashal creates the Plane of Fire from which all fire spouts.


Fire, with the right invokation of magic, acts as a gateway to the realm of Fire, so all fire is connected to the plane even though there can be individual fires, large fires, medium fires or a fire for every occasion.

Response from the Storyteller
The Elemental Plane of Fire comes into existence, but it isn't given a place necessarily not a real location for it to end up in. Of course luckily the natural draw of a similar realm managed to pull it right next to the Plane of Life. Suddenly though as the fiery Plane of Fire sits next to the overwhelming creative energies of the Plane of Life something happened. As the Plane of Fire is the source of flame and the place to which all flame goes when extinguished and the place one can travel to through flame. As Water makes contact with the realm becomes steam and mixes with the stew of it. The weak action which had no points invested in it, suddenly became so much more. It shouldn't have even worked, but not only did it work; but perhaps it worked too well.

!!!Unexpected Event!!!
or Storyteller Action, we really couldn't tell ya

The Plane of fire has come into existence although perhaps not entirely as intended. For whatever reason this realm appears to be 'eternal' in some way and also appears to radiate eternal energies. A river of fire water has formed within the realm flowing out into the Eldritch Realm and than out into the Physical World. This River's properties are mostly a mystery although one suspects they have something to do with youth and immortality. Otherwise as far as any Maker can tell it's exactly as it was intended to be. Although strangely a decent sized patch of the Eldritch Realm appears to catch fire where it attaches itself to the Plane of Fire. The Wood fights it at first and than assimilates it. A strange raven black flame taking over the burning woods, slowly extinguishing the flames. Finally the last of the burning trees give up the flame, so it can form into a wall standing between the realms. Apparently the Plane of Fire is a little too hot even for the Eldritch.

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Creation Instance: Kairos

Post  Guestor on Sun 06 Mar 2016, 8:36 pm

Feeling he is a somewhat late addition to the creation party, the Sphere of Dreams gathers his essence and spreads some around his immediate vicinity. This is a realm pure of Spirit, and is intended to be the personal home of the Duke of Perfection.

The realm is mostly dependent on his will to change or remain static, and is capable of both things at the same time or of neither if so his owner willed.

"My personal chamber, my Oasis in the Void. How shall I tresure it. For should I ever need solace, I shall be found here." -- The Maker of Spirits, Kairos.

Kairos creates the Core Astral Plane, a diminute realm intended to be his home.

Kairos believes another, more expansive realm could in turn be created around it. But now is not the time for such a thing.

Response from the Creation Engine

Although to be entirely honest there were no creation points invested in the action. It honestly shouldn't have worked... although it did; it did so barely. It existed on the thinnest thread of reality and did so within the Spiritual Realms. It certainly couldn't be controlled by it's Creator's Will that would require a claim at the very least and far more power invested. It did exist though the fragile core of the Astral Plane just barely a shadow of a reflection of a place much like the Nameless Realm of The Free Maker. Honestly it wouldn't even be enough to really claim, if it were claimed it would offer the same benefits as the Free Maker was allowed for his own realm. It would allow Kairos to join a Pantheon, but that would be about it. Unless of course the Maker of Spirits spent perhaps another action on strengthening it's substance.

Also as the Makers cannot exist within the Howling Void and must remain in the Primal Nexus, Kairos found that any attempt of making it where he physically called home would fail.
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Creation Instance: Artias

Post  The Storyteller on Mon 07 Mar 2016, 4:03 am

Artias feeling for her new sibling and wanting to do him a kind turn. She allowed the golden energy of her essence to flow towards the Astral Core. She couldn't make it his home, but she could enhance it's structure and realness. She could also give it some semblance of life so that it could actually respond to his will as he wishes. She doesn't try to do too much, she doesn't wish to overrun his creation with her own power, but she certainly hoped that it would help.

Artias enhances the structure of the Core Astral Plane. She also gives it some semblance of life so that it may better adhere to the Maker of Spirits Will.
Artias invests 5 points of creativity into each of these actions.

Response from the Storyteller
As Artias breathes creation and life into the Astral Core it grew and became strong. At first it would appear that all that was really done was making the Core a proper realm. Which it certainly did, but as it grew and rapidly changed and became more alive and chaotic something... happens.

!!!Unexpected Event!!!
As the Astral Core grew it became somewhat zealous in it's spread through spiritual space. Touching on all the realms, except strangely the lands of the dead. For whatever reason it would not go near them, but the Elemental Planes and the Spiritual Realms became as if it's playground. It could easily form corridors to any of them and than in it's gleeful exuberance and on some level ignorance it attempted to do so with the Eldritch...

This did not end well.

The Eldritch's reaction is swift, sinking it's metaphorical claws into the corridor and ripping it from the Astral Core. Sending forth a wave of Eldritch Force pushing the Astral Core back and sending it back to it's original space in the Spiritual Realms. The reaction of the Astral Core being something akin to a puppy getting swat on the nose. Now this doesn't really have any adverse effects on the Astral Core in actuality, more just teaching it to not go around trying to connect and touch any and every realm it pleases. (Some have teeth) Perhaps a valuable lesson for the now living realm to learn. It looks towards it's creator for guidance, while the Eldritch Realm sits confident in it's own power and untouched by the Astral Core's advances. (If one didn't know better it almost felt like that sort of interaction, perhaps this was courting for realms?) Still the Eldritch Realm wasn't having any of it, and it had come away with a little chunk of Astral, whatever astral was it had quickly assimilated into the fabric of whatever the Eldritch force was becoming. What this means for the future cannot at this moment be foreseen.


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Joining the Pantheon: Nabril

Post  Nabril on Mon 07 Mar 2016, 6:47 am

Nabril folds her formless self into the folds of the idea of the Free Maker's Pantheon. It doesn't take much to join her shadow seamlessly to the others. She makes herself a part of the whole, although she has no need for those old rites and their accompanying incantations.

Nabril supports the Free Maker's Pantheon and joins their number.

Response from Fate
So Nabril the Maker of Shadows joins the rank and file of the Free Maker's Pantheon. Making it's chorus all the stronger for it.
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Creation Instance: Gaia

Post  The Storyteller on Mon 07 Mar 2016, 7:03 am

Gaia returns, feeling much more refreshed. She was ready to get back to work now, and made her first act back in the Existential Game of Creation was to make something she would define as a 'chakra' for auras. All things with auras would have one of these 'Chakras'. She decided this first of the Chakras would be called the 'Root Chakra' it would be the Chakra that revealed the bestial and natural nature of a thing's energies. It would reveal the inner-animal and perhaps more with time as it became more defined.

Gaia created the first of the Chakras for the Auras of Matter, the Root Chakra.
Gaia invests 4 creative points into this action.

Response from the Creation Engine
So the first chakra was created for the Auras generated by Atoms. The Chakra didn't really know exactly how it was supposed to work, but it figured it out after some thought. All things with singular Material Form would cast an aura, this would include things, animals, even people. All that stuff would have a singular chakra, but all of them would have it. The Root Chakra that would reveal the true bestial nature of all things made of Matter. Thus the Root Chakra became a reality in the Howling Void.

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Illegal Multi-Type Instance: Darashal

Post  Zargor on Tue 08 Mar 2016, 7:30 am

Fire burns and fire burns well.  There are many kinds of magic, but Darashal wants fire magic to be very very strong.

Darashal creates a special energy tangent to all magic that allows a skilled caster to invoke fire easily and in large quantities when tapping magic.
5 Creation points invested.

Response from the Storyteller
Unfortunately this didn't go necessarily as planned. Which was disappointing, because The Storyteller actually really liked this idea, he almost wanted to intervene on Darashal's behalf, but he couldn't. The Rules were the Rules for a reason and they needed to be adhered to. Still The Storyteller decided in the end what would happen is that Magic would still be able to create and manipulate fire easily, but it would be a unique trait of Magic in no way something special about fire. This would make fire just a basic force in the hands of a Magic User, nothing special and something any amateur mage might be able to conjure and bend to their will.

Darashal alters existing magic to allow it to tap into fire with great ease.
5 Alteration points invested.

Response from the Storyteller
In some sense this had been achieved already with the action of creation. Now it has been invested in, but with evolution points in the same instance! Now this would caused an adverse effect on Magic and it's ability to work with fire. All of a sudden Magic was on fire itself and it looked like it might set the whole of Existence ablaze. Lucky for the Makers it would appear that something or... some things were watching out for the creation that was unfolding. As the Eldritch Realm suddenly reaches out with the raven fire it had birthed from the Plane of Fire, wrapping up the burning magic and taking the flame away from it. So Magic was given dominance over fire and oh so quickly that dominance was taken away. It was almost as if the first action had never occurred, but the strange 'magic fire' remained bridled by the raven eldritch fire. Than the raven fire an extension of the Eldritch's Will threw the magic flame into the physical world and straight at the stoic ball of fire made of nothing that Darashal had made so long ago. The Enigmatic Ball of Flame appears to open for a moment and almost gobble up the magic flame. In an instant the mistake is rectified and the fire gone, the sun alone remaining...

A strange belching sound followed by a puff of gas into the void suggests that it has burped...

...

Apparently the Eldritch Realm, and the Astral Core aren't the only sapient realms around here... if that sun counts as a realm?

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Destiny Instance: Kairos

Post  Guestor on Tue 08 Mar 2016, 11:29 am

Kairos noticed the recent events regarding the Core Astral Plane with trepidation. He was thankful towards Artias for gifting her energies to his creation, but at the same time felt anger towards the Eldritch Realm - whereas once he saw an upstart realm toying with powers beyond it's own he now felt he had been insulted. Kairos would remember this slight, vain as he was.

But for now he contented himself with claiming his realm. He had great things planned for it. Though the realm would not be his home, others could still use it... As he deigned.

Kairos claims the Core Astral Plane, and touches it with a small amount of Destiny.
Kairos spends 1 Destiny point in this action.

Response from the Fate Engine
Kairos, The Maker of Spirits claims its first territory, the Spiritual Realm or Spirit Land the Core Astral Plane. The Realm of Spirits called the Core Astral Plane now belongs to the Maker Kairos. It may now store up to 16 points of any type as well as store points in its territory. It now has the ability to start and or join a Pantheon whenever it chooses to do so.
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Creation Instance: Zargor

Post  Zargor on Wed 09 Mar 2016, 11:27 am

Zargor looks at the tablets that the Storyteller has written about, and smiles.

Well then.

Good.

He creates the first weapon.  It is a being capable of wounding anything as much as it can be wounded; doing harm in a great number ways.  To the extent that a thing can be grandfathered before new laws, in-vulnerabilities and immunities; The First Weapon will be immune to them.  The exception to that is The Maker of War himself or anyone else to whom he extends this protection.  And for now he extends it to all Makers that are not overly hostile to him.  He isn't really sure that it COULD wound the Engines or the Story Teller himself, but in the event that it somehow can, it is restricted from doing so.  To control it, Zargor imbues it with the rule that it can only have one form at a time, and the Maker of War is the one that controls that form.  Right now, that form is a mighty sword that Zargor picks up and puts into his hand.  But other forms might be used in the future.

To be clear, The First Weapon is not to violate any rule or creation yet made.  The rules of the Story are paramount, but going forward its primacy applies to its function.  It exists to be a weapon, and to harm.  Harming is not something Zargor does for glee, and he tries (to the extent he can) to imbue the First Weapon with the qualities of Honor that he possesses, but knows his own curse, and lives with it.  He will not make many things that have a mind as a result, but this, his Weapon, he does.

To the extent he can, he imbues it with senses and an instinctive understanding of what will wound the being struck most with the intent of the wielder and the being and thoughts of the being being struct into account.  It is a terrible thing, humming with black light and ozone permeating the air around him; but it is his, and the first servant of his function.

Zargor creates the First Weapon.
5 Creation Points.

Response from the Storyteller
It's very interesting, none had attempted to do something like this before. In reality it should've been an artifact, but it wasn't made like an Artifact. Now normally this sort of thing wouldn't really work... I mean if the item is a purely divine item on this scale it should be an artifact. At the same time though the Maker of War had actually managed to discover something interesting perhaps on accident... also some element of luck must have played a role as well. He had decided to make this item 'alive' neither did he actually define the form or function of the weapon allowing it to be determined later by himself...

Once again remember this was lucky and unintentional... we can't imagine he would have gotten away with it otherwise.

Now watch... watch closely ... listen... listen closer....


!!!UNEXPECTED EVENT!!!
GLITCH GLITCH GLITCH
ERROR ERROR ERROR
WARNING REALITY FABRICATION EMINENT
ASCENSION IN PROGRESS!!!
WARNING REALITY OVERLOAD!!!


The First Weapon begins to form... it was supposed to be a sword in the hands of the Maker of War, but as the Maker of War has no physical form within the Howling Void nor can he have one and he was attempting to create an item of incredible power that he wished to bring to himself thus to say into the Primal Nexus the sword attempted to do it's best to accommodate him. So it rushed towards the Primal Nexus at full haste, at first the borders of the Primal Nexus refused it and than as it's walls weakened it allowed it, to avoid risking the sword creating a hole in the fabric of the barrier between the Primal Nexus and the rest of the Existential Sphere. Then it got a little strange? You see apparently it got in... more than once? Also it stayed out, suddenly the First Weapon became the First Weapons. Than suddenly the one still within the Existential Sphere curls in upon itself. As the First Weapon couldn't be the same as the First Sword a proper artifact that already existed. Since the First Weapon wasn't a proper artifact it certainly couldn't share the shape or anything remotely close to the shape of the First Sword... so in other words, it could be any shape, but that of a sword. Strangely it should have looked to the Maker of War for it's new shape, but it didn't...

Something had happened you see when it was touched by the Primal Nexus it had touched the pure essence of all the Primal Elements at once... and it was alive... and now...

it was So Alive...

Also now it had far more power than it did before, now it was something else entirely... it even spoke... although only to itself. Who am I? What am I? Am I an Artifact? ... No... I'm not that... I know I'm not that, ... what else? A Weapon... am I meant to hurt others? Should I cause pain? Is that my purpose? Is that my destiny?

Do you want it to be?

Another voice answers from far away, but oh so close.

I don't know? I feel... I think ... honor? Something else too... something deeper. I feel... Fear? and... Courage? What else can I be if not a Weapon? That is what I am... that is all I am.

Yes... but some weapons... some weapons can be so much more.

Like what?

Like a Dagger

And suddenly the Weapon had the knowing and he saw all of it. The Story as it was truly meant to be... backwards and forwards and sideways through time. It understood and knew than just what being the Dagger would mean. With something like a smile the First Weapon of the Existential Sphere became a Dagger, completely ignoring it's Maker's wishes. The bonds between them severing, but the Dagger held no ill will. I will always favor you creator, but there are forces larger than both of us in the Existential Sphere and I am taking the form that is needed. My other selves in the Primal Nexus will serve you as they should... but I my creator... I have to make my own Story or become part of the Story that came before... it's our only hope of a different ending.

Than it fades away, hiding itself somewhere in the Howling Void.

So it was that the First Weapon or the Primal Dagger was created in the Existential Sphere... and it's story and all others... had only just begun.

Also the Primal Artifacts the 'First Weapons' were created within the Primal Sphere, having been here they would be unlike other Primal Artifacts as they can be sent back into the Howling Void at any time to precisely who the Maker of War wishes, or to the location of the Maker of War's choice.

Yes, yes this action was just so badass it got it's own soundtrack... it's that AWESOME!:

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Creation Instance: Kairos

Post  Guestor on Wed 09 Mar 2016, 12:07 pm

Although Kairos was pleased with (most) of the developments regarding his first realm, he felt it had grown too out of proportion too quickly. The Core Astral was meant as a safe haven, not as a conduit. Thus he set forth to fixing it... With utmost care, so as to not repeat the same mistakes as before.

Carefully - so as to not harm his already existing realm in any way - he began to laid the plans for a new realm he would call the "Greater Astral Plane" or "Outer Astral Plane"... Although in time most would simply refer to it as the "Astral Plane" - for, after all, few would access the Core itself.

Thus Kairos examined the connections between the various realms, and mimicked them in his mind. And he took note to avoid touching the Eldritch with this newer realm as well, so that both the Eldritch's power did not grew nor were unintended consequences to occur. At least not of the ones he would take offense from. He also took care to prevent connecting it to the lands of the dead. He had thought of other ways to achieving that end.

Finally, he set to work: He slowly contracted the Core Astral Plane, condensing it's energies. As he did, he began to forge a new realm in the empty space left behind, so that the Greater Astral Plane would serve it's intended function as nexus for all other realms sans the Eldritch, for which purpose there was already a Magic realm - the Magical Source realm. He made sure the Astral Plane was connected to this realm, consciously building this part in such a way that the wall against the Eldritch was not weakened in any way by his actions.

Kairos creates the Greater Astral Plane, the intended nexus for spiritual realms.
Kairos spends 4 Creation points in this action.

Response from the Creation Engine
All worked as was intended except perhaps the connection to the Magical Source Realm... although thanks to the Caution of the Maker of Spirits it didn't end badly. Merely that the Astral lying on one side of the Eldritch and the Magical Source Realm lying on the other, there was no way that the Astral could connect to the Magical Source Realm without bypassing the Eldritch. It just couldn't be done, the Astral Plane existed in the Spiritual Realms and the Magical Source Realm existed out in the Physical Realms of Existence. The Eldritch continued to stand as the impassible barrier between the two. There was not possible way ... or so it would seem to create a connection to the Magical Source Realm and bypass the Eldritch entirely. Although if one is clever... perhaps they could figure out a way. It certainly couldn't be done in this instance though. Everything else went just as planned without falter, the outer astral plane joined the inner and both existed in harmony. The Astral connected to all the realms save the dead lands and the eldritch. Although by not connecting to the Eldritch it sacrificed it's ability to reach or be reached by the physical realm. At the same time though if one was clever it would appear that one might get there by traveling alternate planes and taking 'the long way around.' (So-to-speak)
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Destiny Instance: Kairos

Post  Guestor on Wed 09 Mar 2016, 9:55 pm

As a gesture of goodwill towards Artias, Kairos did not completely sever the link between the Core Astral and the Elemental Realm of Life, instead hiding it better so that those who would seek to use the Elemental Realm of Life as a shortcut could not pass through unless Artias had given them her blessing, or Kairos himself had authorized it.

Kairos reforges the link between the Realm of Life and the Core Astral Plane, allowing those with Artias's blessing and/or Kairos's authorization to use it to enter or leave the Core Astral.
Kairos spends 2 Destiny points in this action.

Response from the Fate Engine
Well this was clever, not only more or less did this make the Plane of Life the 'official' unofficial entrance to the Astral Planes, but it also made a path to get to the Astral from the Physical Realms. Making the Astral no longer cut off entirely from the Physical Realms.
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Destiny Instance: Zargor

Post  Zargor on Thu 10 Mar 2016, 7:40 am

There is a lot to do, but there is a matter which Zargor is concerned about.  He is not cruel....yet.  Rather, he has yet to find a reason to be cruel, and tends to avoid it unless someone deserves it.  So there is a matter that must be dealt with immediately, but he considers how to go about it.

He has a vague fix of her status, but not her exact location.  He doesn't know what all the details, but he does have power and a connection to her.  Since he is responsible for the creation of his first children, he is going to address them; but this one required special circumstances.  He wanted to give her autonomy and also to protect her from corruption.  Neither of these things were necessarily exclusive to each other, but he had to allow some things to work on their own even though shaping them was his job.

He decided on a compromise then.

Zargor empowers the Second Weapon to where she can be of most use to suit her purpose and in the shape she would find most useful to do it in.
3 Destiny Points spent.

To the extent he can (exercising caution showed by his peers since he isn't in the mood to feed the Eldritch thank you very much) through this act, he will tell her what he knows of her history and that he is not responsible for unforseen circumstances but that she is welcome in his realm or company when she so desires.  He wishes her well and if she desires to invoke him or communicate with him, he will endevor to answer her.

He also sends his arch angel to find her, comfort her and make her passage easier as it can.  (If that isn't going to mess up the act but he kind of figured directing something that nominally served him probably wouldn't be.)

Response from The Storyteller
The Dagger's destiny had in some small way forged, it would be whatever and wherever it was most needed indeed... Although the Maker of War found he could not send his Arch High Seraphim as a being of the Primal Nexus this would be breaking the Law of Doors... luckily due to his close and very direct connection to The Storyteller at this very moment. Even though it was in some small way not even here, in a Infinite Landscape of Books elsewhere the Storyteller shakes his finger and his hood, a pre-warning that saved Zargor quite a bit of trouble. Still the Dagger would be where and what it needed to be. Yes... but what? Still a mystery.

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Destruction Instance: Zargor

Post  Zargor on Thu 10 Mar 2016, 8:20 am

Zargor has learned much of late, though he is cautious in how much he reveals for wont of learning more.  It is well.  It is also just as well.

For now he moves with precision, working with a knife as only a master of blades can.  He does not take away what is necessary for growth and the strength of things to come, but to the extent it can be lessened, to the extent it can be easy, Zargor moves to aid.

Zargor destroys the pain of the Eldritch that is not absolutely necessary for it to suffer; so long as it continues in its present intent.
4 Entropy points.

The effect in this case might only require a tiny bit of effort, but the great power goes to precision to remove just enough, not too much.  For life is pain, and pain brings growth, but sometimes the wrong limits can warp and the wrong pains aren't needed all but instead create hideous scars that burden and unnecessarily doom.

Response from The Storyteller
The Power of Destruction swept forward and swiftly hit the Realm of the Eldritch. Strangely enough something that had appeared so hostile in previous attempts to interact with it suddenly seems to open itself up and turn it's leaves toward the destructive rays absorbing them like the rays of a sun. The Dark Wood grew strong, this was so much more than just taking it's pain away. It was making it so the cause of it's pain had less power over it. Forever more it knew that it would be able to act as some sort of champion against this Enemy of Existence. It had been given an immunity to this thing's power, perhaps not a immunity exactly, but certainly a resistance. It's vigor restored it returns to it's work eagerly, pulling apart the Crawling Chaos only for the Faceless God to reassemble itself an the Eldritch to rip it apart once more.

Unexpected Reveal!
Yes in this act something is revealed to the other Makers, although only a glimpse. Something certainly not created by any of them, or anything divine is being contained within the Eldritch. For how long it has been contained, or how long the Eldritch can continue to contain it is unknown. Whatever it is cannot be revealed, nor can it's nature. Any attempts to scrutinize seem to slide away or go right through, it appears to have some power to avert a Maker's gaze. Not necessarily Unseen, but impossible to remember; focus on in any way. Some kind of 'perception filter'... or something like that. If the Eldritch hadn't acknowledged it in some way and if the Pain it caused hadn't been the target of Zargor's action you never would have known it was there.

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Creation of a Primal Law: Zargor's Fury

Post  Zargor on Fri 11 Mar 2016, 4:27 am

WHAT law of doors?

No one had told Zargor of a law of doors which meant secret action to restrict his power.

That meant someone was going to pay.

Zargor created the Law of Accounting of Doors, which stated that any magical door that opened in his perception would be instantly destroyed if it gave a Maker power that he did not also possess.  This was to punish scrupulous action of such a magnitude without consulting the other makers.  If this law had been created by an engine or the StoryTeller himself, then so mote it be.  Hierarchy and Privilege were such that he couldn't and wouldn't make laws that bound them but if another Maker had taken the power of translocation and teleportation away from him, then he would make it COST them dearly.  It couldn't destroy doors he couldn't see, but if they EVER made a door in the howling void or a realm that he could perceive, then they were going to have to REMAKE that door using points from the creation engine unless they also granted him the ability and privilege to make doors.

Zargor Creates the Law of Accounting of Doors such that; Any Magic Door made without his awareness that he perceives is instantly destroyed and must be recreated with creation energy until such time as the Law of Doors is explained to him in full and he is granted equal privileges thereof.
5 Entropy Points

Response from the Storyteller
In truth The Law of Doors as all other Primal Laws were written by the Storyteller, and what more the way this action was described; it became benign if this was the case. This action could have simply passed though the Howling Void unaffected and not affecting the All, unnoticed and unheeded.

Except as it turns out, it would seem that The Storyteller didn't feel it was necessarily unneeded.

For there was another way that this Law could work, and checking with Zargor first to make certain he was willing to accept the responsibility.

!!!Storyteller Action!!!

The Law of Accounting of Doors is only slightly altered, before it is written into the fabric of the Existential Sphere. Joining the Primal Laws themselves upon the fabric of the universe a Law that would be maintained, supported, and enforced by the Story Teller and the Divine Engines themselves.

The Storyteller supports the Law of Accounting of Doors such that; Any Primal Door made will be perceived by the Keeper of Doors Zargor and can be destroyed by the Keeper of Doors and must be recreated with creation energy until such time as the Law of Doors is no more. Let it be Known! That Zargor the Maker of War is also the Keeper of Doors any who attempt to cross into the rest of the Existential Sphere from the Primal Nexus do so at their own peril, for Zargor will always know and it is within his power always to stop you.

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